Deep-Dive in WoW64

Mon 12 September 2016 by hakril


When working on PythonForWindows, I had multiple encounters with some specificities of WoW64 (Windows 32-bit on Windows 64-bit) and the challenges/opportunities it offers.

Few weeks ago, I tried to play once again with cross-bitness execution and more precisely 64b Vectored Exception Handler (VEH). What I thought would be ...

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